v0.15.999 – UI UPDATE: deck builder unlock filter colour
v0.15.998 – CARD UPDATE: Trident – 3x actions – changed to Bud / Joints
v0.15.997 – CARD DESCRIPTION: One Love
v0.15.996 – All Cards max 1 in deck
v0.15.995 – CARD ART: One Love
v0.15.994 – CARD ART: Super Spliff
v0.15.993 – CARD ART: Fashion Diva
v0.15.992 – CARD ART: Styling Stoner
v0.15.991 – Fixed Last Logged in Name
v0.15.990 – Added Quick Filter unlocked to Deck Builder
v0.15.989 – FIXES: Login as
v0.15.988 – JOIN GAME: find servers automatically try again every 10 seconds
v0.15.987 – Game Mode Update: set MaxMana 11 (this one goes to 11)
v0.15.986 – CARD UPDATE: Bramble Patch > set Class to Plant
v0.15.985 – ENDGAME: created victory widget and functions
v0.15.984 – UPDATE: Local Login re-added during Early Access
v0.15.983 – Card Icon > Mutation Fixed?
v0.15.982 – CARD UPDATE – Lemon Haze description -2 toke power – card icon -3 toke power
v0.15.981 – CARD UPDATE: Master Farter – Allow Attack After Drop
v0.15.980 – CARD UPDATE: 4 Hose Hooka tolerance 4 / retaliation 2
v0.15.979 – Tie Dye – description Longhair +1 tolerance on drop
v0.15.978 – Select Arena button sounds
v0.15.977 – CARD UPDATE: Kung Fu Master > Kung Fu Time
v0.15.976 – AI TWEAK – Target Avility > Increase Attack Value
v0.15.975 – Hotfixes – Savegames
v0.15.974 – End Game Save Fix
v0.15.973 – Min Cards Message
v0.15.972 – Fix Opponent UI – Player Names now use Steam Names
v0.15.971 – CARD UPDATE: Midnight Toker description
v0.15.970 – ABILITY FIX: swap card owner now ignores player cards placed opponend side
v0.15.969 – AI Start destroy Steam Session
v0.15.968 – use default player controller name on main menu / first load – assumes launched from steam…
TODO: ‘use steam id’ setting – so default is use last saved name + setup a game setting for use steam id.
v0.15.967 – set default to no-lan
v0.15.966 – join session modified
v0.15.965 – added create advanced session to Host Game + appId + set Steam Subsystem in DefaultEngine.ini
— branched steamsubsystem
v0.15.964 – AI Update: target card increase attack evaluation to include Target Card Attack Value
v0.15.963 – Card Update: Rolling with Keif +1 attack +2 retaliation
v0.15.962 – Music Fade out on Server Select
v0.15.961 – Music Fade out on level select
v0.15.960 – Added Pause / Mute button toggle
v0.15.959 – Added main menu Jovanat Kenichi track – Tyrell’s Space Lifestyle
v0.15.958 – Professor Beardy: +2 retaliation damage
v0.15.957 – Card Art: The Jumpsuit
v0.15.956 – End Game Loading Screen
v0.15.955 – End State bug fix = draw / main menu too fast.
v0.15.954 – Player Starting Health 25
v0.15.953 – Card Art Tweaks
v0.15.952 – remove graveyard text
v0.15.951 – Resign Fixes
v0.15.950
Added Arena: ExperimentalGarden – with day / night cycle
v0.15.949
Card State Indicators Updated for epilepsy risk reduction – Stunned & Poison Loops
v0.15.948
CARD FIX: The Programmer – no extra damage applied attaching Creeper Weed
v0.15.947
Extra Damage Fix: cards can now affect multiple targets with extra damage properly (fixed early return error – meh)
v0.15.946 Card Fix: Zen Master – stats not adding correctly
v0.15.945 Ability Fix Absorb: Use reverse for each loop
v0.15.944 Card Update: The Trident > 3TP / 3T / 3R / 3A
v0.15.943 – EXPERIMENT START – min 25 cards – max 75 cards – player 20 health
— visual studio 2017 compile issue with WEB BROWSER plugin ———
v0.15.942 Resign button hides pause menu
v0.15.941 Fixed max mana issue with Add Mana / Remove Mana (testing)
v0.15.940 Remove card name from deck builder warning messages
v0.15.939 BUG FIX: no cards in hand draw none bug
v0.15.938 Card Fix: Spaced Out showing stun icon in graveyard
v0.15.937 Card Fix: Jalopy > clear stun on drop not adding turn point to stunned card
v0.15.936 – Rolling with Keif > AI – no joints on board > set play condition
v0.15.935 Card Update: The Guitarist
– target ability 2 heal possie
– card frame > red
–
v0.15.934 Roach Clip > 2 drop
v0.15.933 – CARD UPDATE Zen Master Art
v0.15.932 – DRAW CARDS BUG FIXED: not enough cards left in deck = draw what can or none.
v0.15.931 – AI FIX / CARD TWEAK: Instant Karma – if no cards on side – spawn random card anyway. This can force an opponent to play a card from their deck early… with unknown results – heh heh.
v0.15.930 – CARD BALANCE: Boombox retaliation 1 > 2
v0.15.929 – CARD FIX: Need Gleem – set AI card play conditions – should not play if no Buds on board.
v0.15.928 – CARD CUE: sIAMESE cUE
v0.15.927 – CARD CUE: zen master effect – trying to learn partical effects…
v0.15.926 – CARD FIX: Bramble Patch – frame colour on 3d mesh
v0.15.925 – CARD CUE: The Pianist – updated
v0.15.924 – CARD CUE: Blues – some guitar for now…
v0.15.923 – CARD UPDATE: The Magician Now Draws (previously SPAWN) … 1 Card on drop
v0.15.922 – used reverse for each loop on End of Player Turn card processing – fixed poison processing
v0.15.921 – fixed Mystic Hoodie > Target possie or pet
v0.15.920 – added End of Player Turn debugging output – Processing Poison Bug Still Present
v0.15.919 – add target placement cost and target card attack value to AI evaluation
v0.15.918 – Set some AI Target Values for testing
v0.15.917 – Update Card Unlock system to use Card Cost instead of Card Value
v0.15.916 – Update all cards > split Card Value and Card Cost
v0.15.915 – AI TWEAK
v0.15.914 – Professor Beardy – Target Own – +3 retaliation
v0.15.913 – Jalopy – added ability on drop clear possie stun +1 turn point
v0.15.912 – Fixed Zen Master absorb all function
v0.15.911
CARD UPDATE: The Pianist – on rop stun random opponent card
v0.15.910
Upate Attack Icon functions
v0.15.908
Added Reduce Attack card UI Icon
v0.15.907 – NEW CARD: Zen Master [POSSIED / MYSTICAL] – Absorbs ALL card stats… heh heh
v0.15.906 – CARD ART: The Will of Jah
v0.15.905 – CARD ART: The Harvest
v0.15.904 FIX: ignore retaliation icon for Sacrifice abilities > same as mutate
v0.15.903
ADD CARD: The Harvest > Sacrifice plant card attack added to card attack
v0.15.902
ADD CARD: One Love > Sacrifice Possie > Absorb Health
v0.15.901
NEW ABILITY FUNCTION: Sacrifice all Affected Health and add to card Health
v0.15.900
ABILITY FUNCTION UPDATE: affected abilities now can specify Class and Type to narrow affect focus = if both conditions met, trigger ability
v0.15.899
NEW ABILITY FUNCTION: Sacrifice all Affected Attack and add to card Attack
v0.15.898
NEW CARD: The Will of Jah [EVENT > MYSTICAL] – [ON DROP] +2 player turn mana – resource boosting card… [COMBO] Mystical Possie +2 Retaliation
v0.15.897
REMOVED MAIN MENU from in game options > must use resign.
v0.15.896
CARD UPDATE: Bass Player drop cue + fix Buff Possie Retaliation +1 on drop
v0.15.895
RESIGN now works multiplayer and triggers Coceded Defeat on server client
v0.15.894 – Pause Menu > removed Exit option > must resign or main menu to exit
Issue with multiplayer remote resigning > not replicating Concede Defeat variable to server. Lot to learn still about networking and replication of client states.
v0.15.893 – Pause Menu > Added Resign Button > Multiplayer only Server Can Resign… needs work
v0.15.892 – PEACE ability trigger sound cue fixed
v0.15.891 – GRAVEYARD PREVIEW > fixed un-necessary icons showing.
v0.15.890 – CARD FIX: Neem Gleem > Not going to graveyard after ability
v0.15.889 – card update: Neem Gleam to Neem Gleem
v0.15.888 > BETA + RELEASE + DEMO
Hide unused icons in SetCardViduals and SetRetaliationIcon
v0.15.887
CHEAT UPDATE: +10,000 CRED – just increments by 10,0000 every click
v0.15.886
Added hideIcons to Visual Struct so can hide unused icons on cards that don’t need them.
v0.15.885
Update cards to run Process Poison end of turn
v0.15.884
Added SYSTEM Ability > Process Poison
v0.15.883
Removed TAUNT – replaced with Protect – some people confusing with the way TAUNT works in other card games…
v0.15.882
CARD INDICATOR FIX: Mutate Affected Ability Damage Type (do not show)
v0.15.881
Peace cards > change attack sound cue
v0.15.880
OPTIONS GEAR CLICK > Main Menu > Show Main Navi buttons
v0.15.879
CARD UPDATE: Keif Sprinkles > Rolling with Keif > +1 attack and +1 retaliation > Event / Action > Blue Frame
v0.15.878
CARD CHANGE > TOKER STOKER > STOKE THE BONG – only buffs bongs now
v0.15.877
AI Update – make Discard Random Cards in Hand aware of opponent cards in hand.
v0.15.876
The OG update
v0.15.875
CARD DESCRIPTION CORRECTION: Ice Water -> Taget changed to On Drop
v0.15.874
Add more padding to main menu Play a Game buttons
v0.15.873
FIX the OG
v0.15.872
Fix Spawn CARD – bad connection
v0.15.871
Modified BudFX_EmergeFire emmitter – messing around with Particle Spawners
v0.15.870
3DCard > Run Card Ability > CheckAbilityUseState
If ability fails check if Single Use
v0.15.869
Replace Random Card Drop Side > Filter Cards Keeping Owder ID
v0.15.868
RUN ACTIVE ABILITY > Added debugging output
v0.15.867
Added Delay to OnDrop in 3DCard Event Graph reached position
v0.15.866
Updated Deck Builder filter UI with Effects toggle
v0.15.865
Brambles now protect Player Bowl with taunt.
v0.15.864
2D Card Preview > Fix Special Indicator Tool Dip Setting > Visisble
v0.15.863
CARD UPDATE: Professor Beardy ‘Art’
v0.15.862
CARD UPDATE: Star Tonight now 8 Mana card and removed Special
v0.15.861
CARD UPDATE: The Marley – new card ‘art’
v0.15.860
CARD UPDATE: Hydroponics > Now Effect / Action – single use card
v0.15.859
CARD UPDATE: Psychic Moment > Blue Border
v0.15.858
FIX: Deck Builder Filters
v0.15.857
CARD UPDATE: The OG > Sound Cue + ‘Art’
v0.15.857
CARD UPDATE: Dread Lock Rasta > Sound Cue + ‘Art’
v0.15.856
CARD UPDATE: Metal Militia >
[ON DROP] +1 Possie attack ~ [BONUS COMBO] +2 Musician attack ~ (single use)
v0.15.855
FIX AI DUMB: playing Paranoia when no cards in Opponent Hand
v0.15.854
The Programmer -> Card Cue + ‘Art’
v0.15.853
The Scruffy -> Cart Cue + ‘Art’
v0.15.852
CARD BALANCE: The Longhair > Attack to 3
v0.15.851
UI Button Fix> Play Against AI
v0.15.850
Deck Builder UI left right arrows now pot leaves – why not – lol
v0.15.849 : Hotfix
Enable Tooltip on Card Preview stats
v0.15.848
Renamed Obelisk to Random for now
v0.15.847
Added CardClass indicator to Card Preview and Library Preview
v0.15.846
ADD: Musician Class to CardClass_Enum
v0.15.845
The Guitarist > Attack Damage 2
v0.15.844
Removed drop shadow from card type text 2d
v0.15.843
CARD UI: padding main title 2d card
v0.15.842
ABILITY FIX: Mutate Affected Retaliation Ability Power [SELF]
v0.15.841
CARD BALANCE: Medical Vape – Action cost > 3
v0.15.840
CardCalass_Enum > Spy to Action
v0.15.839
CardClass_Enum > Mage to Mystic
v0.15.838
Bramble Patch now also protects player bowl buds with Taunt
v0.15.837
The Dispensary > Special
v0.15.836
Fixed In Game Gear Menu toggle visibility
v0.15.835
UNDO on rep returns = too much weird stuff happening!
v0.15.834
Fix: main menu GameMode Box > collapsed
– interfering with Deck Builder hitboxes : meh
v0.15.833
CARD UPDATE: Bun Master > Sound Cue + ‘Art’
v0.15.832
CARD UPDATE: Yoga Master > Sound Cue + ‘Art’
v0.15.831
CARD UPDATE: The Jumpsuit > 2 action mana
v0.15.830
AI INSTANT KARMA TEMP FIX: played player side only
v0.15.829
AI FIX: ThatJazz played when no possie on AI side
v0.15.828
UPDATE: ThatJazz > allow 2 in deck
v0.15.827
UPDATE CARD: Midnight toker 3 mana to attack
v0.15.826
Added random Loading Screen Text
v0.15.825
MAIN MMENU UI >
Move Game Mode select button to main stage as Game Options
v0.15.824
UPDATE DESCRIPTIONS
-> Health is now Tolerance
-> Player health is now Player Bowl Buds – lol
v0.15.823
GREY FRAMES: Bad Effects like Paranoia / Placed opponents side
v0.15.822
UI Changes
> Moved card explanation button to deck builder
> Larger One of Eack Game mode checkbox icon
v0.15.821
MORE LOAD LOOPS
v0.15.820
Moved early access cheat buttons
v0.15.819:
Main Manu Looper
v0.15.818
Dreadlock Rasta No Art update
v0.15.817
BRAND TWEAK: RED: 951518FF
v0.15.816
Cooked 14_Intro_Map
v0.15.815
CARD ART: the pianist
v0.15.814
Main Menu UI Fixes
MAIN MENU UI > OnClick Deck Builder
–> CHEAT + RESET button row hit test invisible
–> set Play a Game button visibility hit test invisible
MAIN MENU UI > MainMenu Button
–> Button Play a Game > visible
–> CHEAT + RESET button row visible
v0.15.813
Wrapper > cheat buttons on main menu
v0.15.812
CARD ART: not art
v0.15.811
CARD ART: The Bass Player
v0.15.810
CARD ART: Squeeky Clean – magic bubbles description text
v0.15.809
CARD ART: The Longhair
v0.15.808
CARD ART: That Jazz
v0.15.807
CARD ART: The BLues
v0.15.806
UI FONT UPDATE
v0.15.805
Added return to set effect visuals (taunt protect poison stun)
v0.15.804
DeckSelection Row > Larger Icon / Text
v0.15.803
Updated Pause Menu buttons and gear top left
v0.15.802
Updated end of turn function and added return to _notify functions
v0.15.801
Update Graveyard widget – swap title and score placements
v0.15.800
Your Turn font update
v0.15.799
Play Against AI button update
v0.15.798
CARD UPDATE: Dread Lock Rasta
v0.15.797
CARD FIX: DJ > retaliation ability setting
v0.15.796
Changed H E R O card type to Effect
v0.15.795
Update opponend ui > remove number cards background circle
v0.15.794
Bun Master / Yoga Master – 1 card only allowed
v0.15.793
UPDATE: The Jazz > Midnight Toker health +2
v0.15.792
CARD FIX: SQUEEKY CLAN: event not Possie
Map Fixes LSS
v0.15.791
Card Update: Lava Lamp > now not able to attack player or cards
v0.15.790
Card Update: Bass player buff Possie.
Updated Description
v0.15.789
Add Card Help to in-game-pause menu
Button UI Main Menu
v0.15.788
FIXED: 2d and 3d retaliation icon for mutated cards (e.g. Home Made Bong + the scruffy)
v0.15.787
FUNCTION UPDATE: update card visual retaliation icon
v0.15.786
changed ability – poison opponents cards to return success
v0.15.785
Change description text in 2d preview back to HVD font
v0.15.784 – Master Farter Cue – disable loop
v0.15.784
UI FIX: SCRUFFY DROP > BONG DID NOT CHANGE RETALIATION ICON TO Poison
v0.15.783 – tweaked angle special icon 5%
v0.15.782
MSAA vs TAA (UE4)
Change 2d card font
v0.15.781 – circle border update
v0.15.780 – ui pot leaf
v0.15.779 – ui border flat
v0.15.778 – build levels
v0.15.777
Stop zoning out! Turn time to 1 minute
v0.15.776
This one goes to 11! Mana max to 11
v0.15.775
BALANCE – Wonder Bus too much Turn Mana > 4
v0.15.774 – pre clean commit
v0.15.773
BLACK CAT / SCRUFFY STUN RETALIATION VISUAL BROKEN
v0.15.772
Reflection map removed from Main Manu – fixes reflection build error
v0.15.771 – UI changes…
v0.15.770 – Hot Fix
Retaliation type symbol
v0.15.769 – Hot Fix
FIX: THAT JAZZ > Fix > single use only
v0.15.768
CARD FIX: The Guitarist / retaliation showing 0 in 3d
v0.15.767
FIXED: Dazed & Confused : Failed Interaction – check IF != none before message
v0.15.766
The Veterinarian 3 spelling mistakes
v0.15.765
CUSTOM MADE BUG: items on player side no +1 health
v0.15.764
SCRUFFY Showing Poison Retaliation
v0.15.763 – Fix Lighting Build RootLevel – remove reflection objects
v0.15.762 – PINK MORE Pink
v0.15.761 – update secret stash card description
v0.15.760
AI Personality Focus Changeup to Damage Player
v0.15.759 – Fix One of Each showing in Player Deck List
v0.15.758 – Fix Yoga Master
v0.15.757 – Fix That Jazz
v0.15.756 – Fix Divide by Zero Main Menu
v0.15.755
Fixed Dread Lock Rasta > SuperSpliff spawn
v0.15.754
FIX: Green Moulds > poison retaliation – removed other abilities
v0.15.753
FIX: Scruffy > shows poison retaliation
v0.15.752
Squeeky Clean > single use
v0.15.751
MANA MAX > 12
v0.15.750
x CARD FIX: Neem Cleam Cue – do not loop (some cues should not loop)
x Commander Tom > On Drop Stun 1 Random Opponent Card
x SqueekyClean > Set Stats – allow 2 – drop cost 3
x The Blues > Drop cost + description “card action cost ‘+1’ allow 2 – drop cost 3
x That Jazz > setup card
x Euphoria > set health 0 > unlock card
x The Scruffy > 2 2 2 ret keep 1
x The Programmer > description +2 damage
z The Bass Player > Description: chilling with the drummer in the background…
x Yoga Master – allow 2 per deck
x The Bun Master – Action Cost +1 Health to 3
x The Jumpsuit > Fix Title > Drop Cost to 4 > Action Mana to 2 > Retaliation 2 > Max to 2
x Super SPliff > 4 4 3 action 2
x The Pianist > High Tolerance > 5 > low retaliation to 2 > lower drop cost to other start musicians > 5
2
v0.15.733
CARD UPDATE: Tie Dye – buff The Longhair attack and retaliation +1
v0.15.732
CARD UPDATE: LONGHAIR > frame colour / mana attack health / abilities / retaliation
v0.15.731
CARD UPDATE: PSYCHOLOGIST > health to 3 Drop Mana 5
v0.15.730
CARD FIX: Seeing Double – do not clone itself!
v0.15.729
Added Loading Screen
v0.15.728
Added Loading Screen System (clean out to make smaller file size later!)
v0.15.727
BudFX_SmokeBurst > Particle Effect Update
v0.15.726
Fixed skip deck and arena select for Join when One of Each Mode Active
v0.15.724
Fixed Skip select deck for Host
v0.15.723
Added One Each of Player and AI Deck Override
v0.15.722
Added OneOfEach game mode button toggle and event actions play game sub-menu
v0.15.721
Split 1 million cred and 1 million XPCrazy Cool Update – v0.15.750
v0.15.720
ADDED BASE CARD: That Jazz
v0.15.720
ADDED BASE CARD: The Programmer
v0.15.719
ADDED BASE CARD: Squeeky Clean
v0.15.718
ADDED BASE CARD: Super Spliff
v0.15.717
ADDED BASE CARD: DreadLockRasta
v0.15.716
ADDED BASE CARD: The Longhair
v0.15.715
ADDED BASE CARD: Fashion Diva
v0.15.714
ADDED BASE CARD: GQ Stoner
v0.15.713
ADDED BASE CARD: The SCruffy
v0.15.712
ADDED BASE CARD: The Bun Master
v0.15.711
ADDED BASE CARD: The Jump Suit
v0.15.710
ADDED BASE CARD: Yoga Master
v0.15.709
Updated card: The Guitarist
v0.15.708
ADDED BASE CARD: The Pianist
v0.15.707
ADDED BASE CARD: The Bass Player
v0.15.706
FIXED ABILITY: increase card action points to ignore Opponent TAUNT cards in play.
v0.15.705
Added MUSIC card: The Blues
v0.15.704
Added Ability: Increase All Opponent Card Action Points
v0.15.703
UPDATE: The Destroyer
Added Card_Cost to Card Details Struct
v0.15.702
UPDATE: Killer Glass
v0.15.701
Max Mana 10
v0.15.700
attack value 3d graveyard bug fixed
v0.15.699
Update Buff Increase Turn Clear Stun owned card return points > removed card value if not stunned.
v0.15.698
JALOPY – remov on drop +1 turn points
v0.15.697
Vapes are now Utensils
v0.15.696
Medical Vape > On Drop +2 player health in description + ability
v0.15.695
Remove on drop buff from Mystic Beardy
Update description
v0.15.694
Remove on drop buff from Mystic Hoodie
Update description
v0.15.693
SEEING DOUBLE BUG > Update description to Random CARD
v0.15.692
POSSIE LEADER > 1 > removed dispensary and updated a few AI decks
v0.15.691
CARD BALANCE > MOPED > 2action cost
v0.15.690
Big Dog Retaliation > 2
v0.15.689
Update Acapulco Gold > set sound cue
v0.15.688
CARD FIX: roach clip > single use
v0.15.687
Removed Special from Seeing Double
v0.15.686
Card Updates > Purple Haze now stunds won cards
v0.15.685
Updated Seeing Double Card to clone random on drop
v0.15.684
ADDED ABILITY FUNCTION: clone random card
v0.15.683 HOTFIX
Professor beardy retaliation > Fixed
v0.15.682
Player Reset > Decklist bug fix
v0.15.681
Added +1 MILLION!
v0.15.680
Added Player Reset button
v0.15.679
FIX: Instant Karma > Placed Opponent Side
v0.15.678
FIX Paranoia drop and opponent has no cards = force successful
v0.15.677
Fix Purple Haze Mat Inst
v0.15.676
Particle Efect : Implode
v0.15.675
Fixed psychic moment bug – do not remove card from deck (if is from player hand.)
v0.15.674
AI Decks added Psychic Moment
v0.15.673
Added card: psychic – on drop copy opponent card to hand
v0.15.672
Added ability: copy opponent card to hand
v0.15.671
AI Deck Building – tweaks to AI Decks (lots todo)
v0.15.670
Updated CardGamePlayerController > Force Opponent Card Interaction
v0.15.669
AI Update
v0.15.668
CARD UPDATE: Bush Bud – description + retaliation = 2 | attack = 1
v0.15.667
Reset Professor Beardy Mana > 5
A lot of play testing…. on holiday
v0.15.266
FIXED: professor beardy – mutate retaliation power
v0.15.265
Fixed unlock card preview not working > was unlock_preview_ ref error
v0.15.264
Forgetful Sound Cue
v0.15.263
Removed Looper Mode 😛
v0.15.262
Added LooperMode
v0.15.261
Updated deck builder notification Name Limit Reached / Name Not Unlocked
v0.15.260
Function return fixes for target and affect functions
v0.15.259
TESTED LAN: Jalopy > On Drop > Affected Clear Stun failed on posie card Angry Ex
v0.15.258
Update AI Decks
v0.15.257
CARD REBALANCE Plants
v0.15.256
HOTFIX: budsnips > snip other clones = card name vs card row = it’s Card Name not Card_Row 😛
v0.15.255
Moped > 2 attack cost
v0.15.254
Hybrid Clone Attack Cost > 2
v0.15.253
Vehicle cards now remain on board after target own
v0.15.252
Bud Snips – card update – no move cost – 2 drop – 1 retaliation
v0.15.251
Bud Snips +1 attack vs nugget / plants
v0.15.250
Bud Snip attack damage type > Basic none vs own
v0.15.249
Skateboard – sound cue drop
v0.15.248
Increase Lava Lamp VALUE
v0.15.247
Increase add / remove card button sizes
v0.15.246
GREEN MOULDE > Poison Random Opponnent END OF TURN > Testing
v0.15.245
Mega Vape > Medical VAPES
TARGET OWNED POSSIE: +2 health
v0.15.244
FIX: 3D Cart Poisoned Text UI BUG
v0.15.243
Indica / Sativa clone > heath 2
v0.15.242
FIX FUNCTION > Add Card to Board – add unique > add to array
v0.15.241
TURN TEXT – self hit test invisible
v0.15.240
Test Bud Snips Spawn Bud ok!
v0.15.239
Dazed and Confused > Drop / Check all sounds
v0.15.238
DARK HOODIE > update description
v0.15.237
Home Made Bong Drop sound cue added
v0.15.236
Hotbox Cue > Raise Volume
v0.15.235
CARD UPDATE: Updated Paranoia so can be dropped either side.
v0.15.234
Updated font for bud bowl health font > jagged edges – yuck – fix later
v0.15.233
Added turn mana cost to the mechanic
v0.15.232
Added mana cost to most vehicles
v0.15.231
BUD SNIPS > Purple
v0.15.230
HOTFIX: bud snips
v0.15.229
Added App Icon to UE4 Package – windows
v0.15.228
Updated AI Level Card Decks
v0.15.227
BUG FIX: Bring It Back stuck to board if no ability run >
v0.15.226
Snips > Indica – No Bud Spawn
v0.15.225
CARDART: Update Lemon Haze cardart
v0.15.224
AI EXPERIMENT – added weight to AFFECTED TARGET ABILITIES in evaluate owned card interaction > EvaluationRules_FunctionLibrary
v0.15.223
Updated new cards to locked and set buy value
v0.15.222
Card Update – Professor Beardy > Target Own > Buff Retaliation ability power
v0.15.221
Added Ability Function – Target Ability – Buff Affected Retaliation Ability Power
Added Ability Function – Target Ability – Buff Retailiation Ability Power
v0.15.220
Fixed Target Affected Attack > Bud Snips
v0.15.219
Adjust font positioning and size for poison and stun effect loops
v0.15.218
HOTFIX
Fix Test Dummy AI Name
v0.15.217
Updated DoOwnedCardInteractionAbility > linked up server run ability loops
v0.15.216
FIXED CARD BUG > Bud Snips > Not Buffing Attack Strength
v0.15.215
CARD UPDATE: Spaced out > Drop Mana > 5
v0.15.214
CARD ART: dazed and confused
v0.15.213
FIXED & UPDATED: Bud Snips > Bushies > spawn BushBuds
v0.15.212
Target Own Card Ability > Do Target Own function > run ability properly connection
v0.15.211
Dazed & Confused working!
v0.15.210
FIXED UI BUG: Graveyard Opponent > Attack / Health numbers text can’t see
v0.15.209
FIXED CARD BUG: Paranoia > not going to graveyard after ability use
v0.15.208
Updated BudSnips > Target Bushies > Spawn BushBuds
v0.15.207
Added Affected Target Spawn Card function to run card ability
v0.15.206
Updated Lemon Haze card art
v0.15.205
Updated Purple Haze card art
v0.15.204
Added Special Icon > fixed boolean
v0.15.203
Update 3d card number font
v0.15.202
The OG is OP > updated to spawn on drop only
v0.15.201
Update Beardy Professor
v0.15.200
Added decks and AI personalities
Card art for Beardy Professor
v0.15.195
Blue Haze – card art only
v0.15.194
unlock more cards at start
v0.15.193
Mystic Hoodie – reduce poison 1
Mystic Beardy – PROTECT – Pets
v0.15.192
Fixed Kill Affected TARGET
v0.15.191
ADD CARD: the psychologist > +2 target possie health
BROKEN: send target Angry Ex to graveyard
v0.15.190
Changed peace sign from 1 to 2 mana drop
v0.15.189
Card Update: Dazed and confused > force attack / interaction
v0.15.188
NEW ABILITY: Make Random Opponent Card Attack Random Opponent Card
NEW FUNCTION: force card interaction
v0.15.187
NEW ABILITY > EXECUTE > Send Affected Target Card to Graveyard (BROKEN – function won’t run?????)
v0.15.186
CARD UPDATE: killer glass > damage 3
v0.15.185
FIX – DANCEFLOOR BROKEN
v0.15.184
REmove 10 second delay at end of game > 3 second.
v0.15.183
Removed card’s left in deck indicator – Opponent UI
v0.15.182
Added Collector 2
v0.15.181
ABILITY FIX: toker stoker – correctly sent to graveyard after drop and no affected cards
v0.15.180
Fixed All Affected ability return nodes (e.g. Keif not leaving table after drop and no affected)
v0.15.179
Added navigation sounds to deck builder
v0.15.178
Fixed The Collector Avatar
v0.15.177
Remove ‘Deck’ text addition in deck name formatting
v0.15.176
ADDED > Arena_Struct
v0.15.175
Remove > The Table Arena
v0.15.174
Remove GameUI Editor_Button
v0.15.173
Update max in deck_text card preview font
v0.15.172
Update deck builder arrow colour
v0.15.171
BUGFIX: generate pre built default deck on play name change and save create
v0.15.170
Fixed the collector_1a set deck
v0.15.169
Fixed Silicon Glue material instance to show correct image
v0.15.168
AI Decks > Fixed MetalMilitia card row name
v0.15.167
Update hydroponics AI PlayConditions + play start of turn
v0.15.166
Update DeckBuilder – move Max Specials display
v0.15.165
Update CardRow blueprint – resize image
v0.15.164
BUG FIX: Play When Opponent Cards are on Board (AI)
v0.15.163
Changed deck builder border colours
v0.15.162
Change combo name ability string to combo name enum
v0.15.161
Updated the mechanic card art
v0.15.160
Updated The_OG spawn every turn + special
revert to 15.159
v0.15.164
Fixed metal militia in the experiment decks
v0.15.163
Updated bud snips combo
v0.15.162
Add ComboScoreUI
Added ComboScoreInterface
Added IncreaseComboScore function to CardGamePlayerState
v0.15.161
Add ComboHistory array to PlayerProfileUI
v0.15.160
Add ComboScore widget
– created ComboScore widget
– created CardCombo_FunctionLibrary
– create CardCombo_Enum
v0.15.159
Updated 3dcard > eventgraph
Server_ActivateAbility flow around visual and effect updates -to- single use check on succesful run card ability false
v0.15.158
Turns out did not need IsSigleUse card struct var – may be handy later to boost XP (maybe XP value is not based on Buy value
v0.15.157
Added to Card_Struct – setting > IsSingleUse (used to ???) – not yet implimented
Apply To: Send to Graveyard ability cards
Keif Sprinkles
Metal Militia
Instant Karma
v0.15.156
New Ability Function > Buff Target Affected Attack
Update Chihuahua > Buff Target Affected Attacl > Possie
v0.15.155
Fixed > Metal Militia > Drop +1 affected attack
v0.15.154
UPDATE PlayerGame UI > turn off elements until game starts
v0.15.153
SOUND > The Mechanic
v0.15.152
SOUND > The Destroyer
v0.15.151
SOUNd UPDATE spaced out
v0.15.150
Added the mechanic card art
v0.15.149
Add stunned checks to ability functions
Add Successful boolean to ability function returns
v0.15.148
Removed Deprecated Functions
v0.15.147
3DCard > Server_ActivateAbility – moved visual and effect to after run card ability successful check
v0.15.146
Changed RoachClip > frame blue > set health 0
v0.15.145
Added RepNotify to isClone 3d card var
v0.15.144
Fixed bug crab nuggets frame
v0.15.143
Fixed up deck card errors > renames > LookWhosBack
v0.15.142
AI_Default points change
v0.15.141
Reduced card row size back to original
v0.15.140
Added Card Explanation Button to play menu
Added Card Explanation Overlay – fix to scale box later
v0.15.139
Added Default Deck to new player
v0.15.38
CARDART: Fried PB & J
v0.15.137
CARD UPDATE: pushbike > drop particle effect > smoke
v0.15.136
CARD UPDATE: Roach Clip > On drop Joints > +1 toke potential (attack) +1 retaliation
v0.15.135
Card Frames – some single use cards frame blue
v0.15.134
CARD FIX: 2D Texture Bug: Clever Crow
v0.15.133
ABILITY BUG FIX: ChangePlayedCardOwder > if target card stunned > set isStunned local variable and card stays stunned on swap
v0.15.132
ABILITY BUG FIX: change played card owner – if actioning card stunned do nothing (e.g. lava lamp)
v0.15.131
BALANCE: reduced bud health – quick to consume – higher retaliation and damage
v0.15.130
ADDED ABILITY FUNCTION: spawn specific card
v0.15.129
ADDED CARD: The OG > spawn OG Kush on Drop
v0.15.128
Undo .127
turned into a todo with option toggle – for now new players must create their first deck
v0.15.127
Changed DeckList save to use CardGameInstance instead of PlayerDataSave
– this makes decks available to all players on that device
– next step is to create a ‘player deck list’ and save to PlayerDataSave
– add a toggle to DeckList to filter deck rows by all available or show just playerdecks
v0.15.126
Removed LockIcon, Unlock Button, and CardCost text from card after unlock
v0.15.125
Add kaching to but card lunlock
v0.15.124
Locked Card Popup with Buy Button
Added UnlockCardPreview widget
Added UnlockCardPreview > BuyCard function
v0.15.123
Six Shooter = 1x allowed only
v0.15.103-122
FIXED INTERACTION BUG : OWNDED > Mystic attach Owned Nugger = damaged nugget
FIXED BUG – set card state visual = if no turn points and current player’s turn, darken card
– Mushy Food
– Plant Food
– Ice Water
– Death Metal (Metal Militia)
– Look Who’s Back
– The Old Switcheroo
– My Pet Snake
– Roach Clip
– The Munchies
– The Moped
– Plumber’s Pipe
– The Big Kahuna
– Midnight Toker
– Bucket Bong
– Bring It Back
v0.15.102
Recolour Frames
Items – Purple
Buds – Green
Possie – Red
Event – Orange
Lifestyle – Pink
v0.15.101
UPDATED: home made bong > purple
v0.15.100
CARD ART: abandoned car
v0.15.99
CARD ART: the Jalopy
v0.15.98
CARD ART” instant karma
v0.15.97
New Function Buff Target Affected Health > Testing on Mystic Hoodie and Mystic Beardy
v0.15.96
FIX BUG: spaced out graveyard preview – had to hookup DamageType Stun None Vs Both to brush selection
v0.15.95
CARDART: Seeing Double
v0.15.94
CARDART: Euphoria
v0.15.93
CARDART : Clever Crow
v0.15.92
CARDART: relaxation
v0.15.91
CARDART: hydroponics
v0.15.90
CARDART: Pet Toys
v0.15.89
CARDART” Recycling Bin
v0.15.88
CARDART: Skateboard
v0.15.87
CARDART: crab nuggets
V0.15.86
CARDART: Toker Stoker
v0.15.85
CARDART: mega vape
v0.15.84
CARDART: mini vape
v0.15.83
CARTART: The Veteran
v0.15.82
CARDART: Spaced Out
v0.15.81
CARDART: abandoned card
v0.15.80
CARDART: to the dance floor
v0.15.79
CARDART: We Are Siamese
v0.15.78
CARDART: Home Made Bong
v0.15.77
FIXED: deck loading changed card name > BringItBack
v0.15.76
CARDART: Silicon Glue
CARDSOUND: Silicon Glu
v0.15.75
Added Function > Update_CardVisual_RetaliationIcon
v0.15.74
Update 80’s Surfer Sound Cue
v0.15.73
BUG FIX: after ability > card state visual
v0.15.72
Lighter Card Art
v0.15.71
Matches Card Art
v0.15.70
special card mark activate on 3d CARD
v0.15.69
Main Menu > Player Stats > XP Needed:
v0.15.68
Updated Crab Nuggets deprecated
Updated Big Dog deprecated
Updated Black Cat deprecated
v0.15.67
Ability Effect > Increase Attack
v0.15.66
Updated Buff Target Affected Health ability function with visuals and sound
v0.15.65
Updated Veterinarian 6 Deck
v0.15.64
FIXED BUG – no hidden stun properly set on Stun RANDOM
v0.15.63
FIXED BUG – STUN RANDOM > SPACED OUT > stunned laundry day = check if card owned by player
v0.15.62
Added mutation Effect + Sound – ability and damage type
v0.15.61
FIX BUG: take damage is mutated check > use RelatiationAbility vars
Added Mutation Retaliation Sequence on take damage
v0.15.55-60
Adding Ability Function – Mutate Affected Retaliation [SELF]
3dcardObject with retaliation damage type and retaliation damage int
if isMutated true use Retaliation Damage Type and Retaliation Ability Int as text in CardPreview
v0.15.54
FIXED FUNCTIONS: Buff All Affected = cascating checks
FIXES CARD BUG: Mystic Hoodie > On Drop did not Buff Skate Punk
v0.15.53
Added Card function Spawn Card to Board Placement – has isSpawn > True
Added isSpawn checks through to move to placement > delay if isSpawn True
v0.15.52
Updated cards > reduce max to 1 for some > added Bandana Drop > 6 shooter +1 attack.
v0.15.51
Fixed Spaced Out > Added NoHiddenStud to takes damage and increaseStunned
v0.15.51
More deck builder row work
v0.15.50
Deck Builder Card Row – full size Image
Added Specials Indicator on Row
v0.15.49
AI Deck Building
v0.15.48
Added 10 second preview mouse over delay > remove preview (stop stuck previews nasty hack)
v0.15.47
Added Vet 5a deck
v0.15.46
Card tweaks
v0.15.45
Added Ability Function – Poison Random Opponent CARD
v0.15.44
Spaced Out Card active
v0.15.43
Added Ability Function – Stun Random Opponent CARD
v0.15.42
Changed Specials to cards that should be limited and High end cards set to Legendary with 5 limit
TODO: legendary and ultra-rare indicators
v0.15.41
Karma Card Ability > Replace Random Card Drop Side
v0.15.40
Fixed level up unlocked space in text
v0.15.39
FUNCTION UPDATE: EvaluationRules_FunctionLibrary > RuleCalculateOwnedCardAbilityPointOffset
Target Card XP added to return points
v0.15.24-38
Added level decks to BudMaster and Veterinarian
v0.15.23
Added BudMaster_2a deck
v0.15.22
Added AI Personality Levels and Personality Selection by Player Level
v0.15.21
Fixed level up end game save player info
v0.15.20
Fixed: Six Shooter Card Class > Bong
v0.15.19
Fixed : Send to Graveyard remove from play delay > added remove card from the active card array to event blueprint
v0.15.18
Fixed Hooka card class > Bong
v0.15.17
Added variable PlayerLevel
Added variable PlayerXpNeeded
Added Level Calculation to end game
BUG: level not updating
v0.15.16
FIXED CARD: Neem Gleem > Nugget
v0.15.15
Fixed? : Send to Graveyard remove from play delay > Protect cards still taunting while moving to graveyard. Not Really
v0.15.14
Card updates – locks / unlocks / max 2
v0.15.13
Custom decks now save to PlayerDataSave
LoadCustomDeck lists now runs a second time in MainMenu Construct = after Last Player Name set in card game instance.
Alternative would be to load CardGameSave and Get LastPlayer
v0.15.12
Set number cards in deck to 50
v0.15.11
add PlayerName_InPlayerState (default Unknown) – PlayerName seems to be hard wired to PlayerState and defaults to Machine Name in simple Networking.
v0.15.10
Updated PlayerName to PlayerName_InController > as String
v0.15.09
Added PlayerName to PlayerStateSnapshot_Struct enum
Connected to GetControllersStateProfile(ServerOnly) in GameSnapshot_FunctionLibrary
v0.15.08
Added PlayerName to return node on GetControllersStateProfice(ServerOnly)
v0.15.07
CARD FIX: trident > increase turn points on drop
CARD UPDATE: trident > retaliation > 1
v0.15.06
Update OpponentPlayerName_Text in OpponentProfileUI
v0.15.05
Update Selection Button names for Arena, Card, Server selections
v0.15.04
Some blueprint cleanup – replanning indicator management = SetEffectsStateVisual
v0.15.03
Added ProtectIndicator event to CardWidget – this triggers SetProtectIndicator event in ViewCard_Default – this may not be needed as should be 3d Widget Indicator. Copied from card GreenHalo if playable mana / playable…
v0.15.02
Added Playername return to OpponentProfileUI > Get Player Data
v0.15.01
Fixed Opponent Avatar > White flash = invalid Material in > OpponentProfileUI > Event Graph
v0.15.00
AI Personality Avatars – WORKING!